Procedural Generation and Simulation
Prof. Dr. Lena Gieseke | l.gieseke@filmuniversitaet.de | Film University Babelsberg KONRAD WOLF
Results Session 04
Experimenting With Functios
Andreea
Anna
https://user-images.githubusercontent.com/66121204/170870242-2a9b5642-da6a-4ba4-81dd-bbedbe409496.mov
https://user-images.githubusercontent.com/66121204/170870259-c94f819d-762d-413d-ab89-180ce7595235.mov
Janine
Jannis
Jonathan
Some other variations along the way:
Katja
Marco B.
Idea: mix between hypnotic circles and rippling water.
Marco W.
Video with some audio. The sounds were made the same method aß the waves.
https://user-images.githubusercontent.com/93442123/170897057-93fcb9d7-e312-47c7-8590-78c40a359343.mp4
Marton
Tillman
Tim
Vivien
Shadertoy Examples
Andreea
Anna
https://www.shadertoy.com/view/4d2Gzt
https://www.shadertoy.com/view/wdjGDK
https://www.shadertoy.com/view/MlX3Ws
Janine
Jannis
Jonathan
Katja
Marco B.
1: https://www.shadertoy.com/view/4ttSWf
The Youtube-Video on how it was done is also interesting to get a basic understanding of the implementation idea.
2: https://www.shadertoy.com/view/7sdcWn
Maybe this one would be a bit more realistic to achieve.
Marco W.
Spilled by the AMAZING flockaroo
Marton
Tillman
As if code can look so real…
https://www.shadertoy.com/view/Ms2SD1
Liquid, a classic
https://www.shadertoy.com/view/tdG3Rd
CGI Forrest
https://www.shadertoy.com/view/fstcz2
Video input. Kool!
https://www.shadertoy.com/view/Mdcyzn
Tim
Vivien
This beautiful piece is called Hologram/Iridescence Raymarching by Aj_
Another cool shader I found while browsing is the Primordial Soup System by davidar: